#Player Teams Wins Market Bonus Total
Tournament stats
Top teams by score
By World Cup group
Draft & Assign

Assign all 48 teams to players before the tournament. Generate a random draft to start, then change any pick from the dropdowns — each team can only be held by one player at a time. Edits sync live to everyone.

Manage Teams

Every team starts in the Group Stage. As a team advances, update its status to "Made Round of 32 — Still In," etc. — round-beyond-projection bonuses lock in as soon as that round is reached, even before elimination. When a team is finally knocked out (or wins it all), set its status to the round it went out in (or Champion). Use W·D·L for total results, and the KO field to record how many of those wins came in the knockout rounds (worth far more than group wins) — group wins are simply W minus KO. Market points lock in progressively; win points accrue live.

Bracket Projections

A full bracket-valid projection for all 48 teams, ranked by pre-tournament betting odds: 1 champion, 1 runner-up, 2 more semifinalists, 4 more quarterfinalists, and 8 more in the Round of 16 — that's the 16 teams projected to reach the Round of 16 or better. Below them, 16 teams are projected to qualify for the knockouts and exit in the Round of 32, and the final 16 are projected to miss the knockouts entirely (group-stage exit). The 32 qualifiers match the real format: each group's top 2, plus the 8 best third-place teams. The longer the odds, the bigger the underdog win multiplier.

Scoring Rules

Win Points

Group stage win+2 pts
Group stage draw+1 pt
Knockout win (incl. pens)+9 pts
Loss / elimination0 pts

Win points are earned every game, then multiplied by the team's underdog multiplier. Knockout wins are worth far more than group wins, so the deep rounds carry the tournament.

Market Performance

Each round beyond projection+8 pts
Each round short of projection−4 pts
Exactly meets projection0 pts

Rounds: Group → R32 → R16 → QF → SF → Final → Champion. Asymmetric by design — upsets reward more than underperformance punishes. The +8 round-beyond-projection bonus locks in the moment a team reaches that round — even while still alive. The −4 shortfall penalty only locks in once a team is actually eliminated, since it could still catch up.

Underdog Multiplier

Applied to win points only, set by pre-tournament projection.

Projected champion / finalist
Projected semifinalist
Projected quarterfinalist
Projected round of 161.5×
Round of 32 exit (qualifies)3.5×
Group stage exit (misses)

Bonus Points

Team wins the World Cup+10 pts
Team finishes runner-up+10 pts
Example — Mexico (proj. Round of 32, 3.5×) reaches the QF
3 group wins + 2 KO wins → 24 pts × 3.5×+84
+2 rounds beyond projection (×8)+16
Total100 pts